Saturday, November 20, 2010
League of Legends: Game Design (Anti-) Patterns
By the lead designer of League of Legends, this is easily one of the best posts about (anti-)patterns in Game Design I've ever read.
Insane amounts of wisdom on a single page without you having the sift through all the self-praise and empty phrases you'll find in Game Design books.
Insane amounts of wisdom on a single page without you having the sift through all the self-praise and empty phrases you'll find in Game Design books.