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Saturday, June 03, 2006

50 percent market share for World of Warcraft

MMOGCHART.com says WoW is now sitting at 50 percent market share and rising. The market? Massively multiplayer games.

Already in 2004 it was pretty clear that WoW would become the most successful MMORPG ever. "Genre gurus" didn't see the game matching its hype and predicted the WoW hype to fade out soon enough. Now, 2 years later, the number of subscriptions is still rising.

Where are these self-proclaimed gurus now? Most likely in Azeroth.

Along these lines, LineAge and LineageII is falling hard. The old design seems to be worn out by now. One of the few "non-fantasy world" MMOs, Eve Online, is doing really well thanks to massive advertising campaigns on Fileplanet and other gaming related websites.
Dungeons & Dragons Online, one of the latest MMORPGs based on the famous Dungeons and Dragons concept, seems to attract gamers really fast and will have 100,000+ subscriptions and more once the next update arrives.

Comments:
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SuperGamesArcade.com
 
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